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Midsummer's Night Dream @ St Andrew's Church

live performance visuals

This re-telling of Shakespeare's A Midsummer Night's Dream was developed in collaboration with Theatre Director/Designer Bahar Sert and took place in the Roman crypt below St. Andrew's church in Holborn (London, UK). The crypt consisted of six areas of various sizes that were each designed to be a different setting within the play. As the play went on, both the audience and the actors were able to move freely between each setting allowing the audience to follow the action or move to another room as they saw fit.

We were given charge of the Fairy World, the main setting for Act 2 and 3. For our room, we used two short throw projectors to project two interactive pieces across the walls of the crypt. Both consisted of a video loop of a fantasy wood created in After Effects with live interactive elements composited on top.

The first interactive piece used custom built software and openCV to track the participants as the passed through the room before projecting fairies around their bodies. When the room was empty, the fairies went about their business hovering around the walls but when someone entered, they would fly towards them, congregating on their body. They followed actors and audience alike, continuously altering the visual backdrop of the show.

The second interactive piece was a custom built drawing program for director Bahar Sert to draw live on the projections while the play was happening. Positioned behind a projector with a drawing tablet in hand, she was able to draw in real-time over the video using a variety of brushes and colours. She was also able to place imagery into the video from a pre-selected library.

 

Direction: Bahar Sert & Adam Jeayes Animation: sembler
Programming: sembler
Costumes: Bahar Sert
Hair and Make Up: Serena Haughton, Siwan Hill & L'easher Haughton
 
Made with OpenCV and openFrameworks

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